Mouja+


This performance combines real-time neural audio synthesis using my AI instruments Thales and Stacco, with a text-to-audio model (Stable Audio), live generating musical textures from prompts based on scores by Fluxus artists.

Magnetologues


In this performance for two Staccos, we explore some of the scores developed by participants in the workshop we held at Tenor Conference 2024. One device operates a neural audio engine with four AI models, and the other controls the position of as many sound sources in space via Ambisonics, using the 24-channels system available at ZhdK.

Check the video here.

Mouja


Mouja is a performance focusing on odd physical and temporal causalities, a playful game of AI-based sonic reconfigurations where the presence-absence of the dataset‘s sonic spectres is materialised through the unpredictable interactions of the instruments‘ magnetic forces.

Everyday Objects of Musical Improvisation

Humboldt Forum, June 2024, Berlin

In this collaborative project between UdK Berlin and Oxford University, we are looking at the act of pouring liquids into vessels and its underlying expressivity.

Project partners: • Federico Visi – Universität der Künste Berlin & Einstein Center Digital Future
Robert Laidlow – Jesus College, University of Oxford
Nicola Privato – Intelligent Instruments Lab, University of Iceland
Rebecca Lenton and Theo Nabicht at Ensemble KNM Berlin
With support from Berit Greinke and the Wearable Computing Group at Universität der Künste Berlin

Stacco

Stacco is an AI musical instrument. It attracts and repels magnetic spheres and ferromagnetic objects, allowing both to control fine musical details and to wander freely into unexpected ferromegnetic sonic realms.

Thales


Thales is a composed instrument based on two controllers that interact with each other through permanent magnets. When the performer attempts to join the controllers, these repel each other allowing him to play with the tangible manifestation of their oppoosing magnetic fields.
Each controller contains a riser, held in position by the player's palm. When a magnetic field is encountered the riser activates and pushes on the performer's hand.

Studies on AI and Space


A practice-based research at the intersection between physical and latent space.

Thanks to the friends at Tamlab (Linz), I was able to practice with the Dodekaotto: a 20+1 speaker system in the form of a dodecahedron.

I explored it with my magnetic scores, working on two musical studies with the aim of observing how the internal representation of the AI models might find a correspondence in the outer world.

End of Empire


End of Empire is an interactive textile installation and large scale musical instrument developed in collaboration with Eva Sajovic for the British Textile Biennial.

It is a reflection upon (the remains of) colonial empires, capitalist exploitation, and the use of AI technology to foster community participation.

End of Empire invites the viewers to actively participate in the making of the sounds by stepping inside the columns or touching the soft fabrics. In doing this, AI-generated sounds are activated.

Magnetic Scores


TENOR 2023,
New England Conservatory,
Boston (USA)

Magnetic Scores combine visual inscriptions with magnetic ones, and can be both read and haptically experienced by the performer through via magnetic interactions.

Scramble


Scramble is a ML software for the real-time generation of music from MIDI combining LSTM Networks and Markov Chains. The NN at the heart of this tool can be trained directly by the user from the GUI, and controls dynamics, note lengths, tempo and rhythm. The MC instead generates pitch patterns feeding into the NN.

Scramble Live


Scramble Live is a complementary tool for Scramble. It runs the models trained on Scramble, but offers higher interactive capabilities such as the real time analysis of the direct input from MIDI instruments.

Contingent Snapshot


A fortunate performance duo with Wolfgang Dorninger, recorded in Linz and broadcasted as part of an 8-hour music marathon organised by Francesco Zedde and Eugenia Seriakov.

Check the video here.

Knitworks/Plantascapes


Collaboration with Eva Sajovic
Augmented textiles and generative soundscape,
London (UK)
2022

Interactive sound installation that augments textiles with touch and movement sensors triggered by the interaction with the viewers.

Johann Sperger through Time and Bass


With BYOV: Darija Andzakovic and Natalia Duarte
Presented at AIMC, Conference on Artificial Intelligence and Music Creativity
Brighton (UK)
2023

Johann Sperger (1750-1812) was a composer and contrabass virtuoso that thoroughly explored the technical and expressive boundaries of the instrument. Sperger worked on his Sonata for Contrabass and Viola (1789) while travelling from Trieste to Venice, as he states in the manuscript.

We retraced this route and recorded the soundscapes we encountered. We used these sounds, as well as our performative gestures, to train and navigate a RAVE model, with the aim of exploring, through a historically-informed approach, the relationship between past and present musical technologies.

Notochord Arcs and Scrambled Signals


With Victor Shepardson
Presented at AIMC, Conference on Artificial Intelligence and Music Creativity
Brighton (UK)
2023

Notochord and Scramble are two generative MIDI models of our creation. Notochord has eaten all the MIDI files on the internet, while Scramble digests and regurgitates individual MIDI files and sampled snippets. In this performance we wrangle Notochord and Scramble, struggling to make sense from their infinite capacities for nonsense. Notochord extrudes big slabs of quasi-music which are filtered and refined by Scramble before being re-harmonized by Notochord, ad nauseum. We human operators, with very little control on the system, frantically push buttons and twiddle knobs, as our wayward creations attempt to submerge us with their "eighties" vibes made of of odd, glistening General MIDI sounds.

O_o


NICOLA PRIVATO - O_o (2021)

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For AI, Disklavier, and human operator,
Padova (IT)
2022

O_o is both an emoticon that indicates a state of confusion and the name of a small, extinct Hawaiian bird. The recording of the singing from the last of its kind, in the vain attempt of finding a mate, has been processed and multiplied by an AI software.
Similarly to the Creature imagined by Mary Shelley, O_o looks for his own identity in his creator. Who's the creator though, when technology becomes an active, independent agent inside the creative process?

Emo


Emo

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AI Score for any ensemble
Music Therapy Workshop for Oncologic Patients,
2022

Emo is a graphic score controlled by an A.I. algorithm for emotion recognition. It was developed for a workshop with oncologic patients organised by "Altre Parole Foundation".
The system analyses text provided by the participants, and evaluates in real time the presence and weight of each of the five basic emotions.

W.E.I.R.D. Suite


For piano and twitter users,
First Two Movements Commissioned by Blackwood Gallery, Toronto (CAN)
2019-2021

W.E.I.R.D. stands for Western-Educated-Industrialised-Rich-Democratic, and is the acronym of a representative bias of social sciences.

W.E.I.R.D. is a generative piece for piano and tweeter users. A bot downloads and shows all the real-time tweets containing a specific word. The words in turn affects the generation of the notation.

1_Uncertainty

WEIRD 1 Uncertainty

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"Uncertainty" is the keyword for the first of the three movements, followed by "Emergency" and "Identity". The choice of the keywords is influenced by Zygmunt Bauman, and is an attempt to address some of the main issues of postmodern society.

Here, the score itself is influenced by the use of the word "uncertainty," triggering action but at the same time preventing the completion of the structure.

2_Emergency

WEIRD 2 Emergency

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"Emergency" is the second of three movements. Here, the focus is on the number of tweets containing the keyword, the higher the frequency, the higher the density and intensity of the music.

3_Identity

WEIRD 3 Identity

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"Identity" is the third and final movement. It is longer and more articulated than the first two, and was developed about eight monts after the first lockdown. In this movement the performer has to use a specifically designed looper, which as the score changes keeps juxtaposes the last four musical phrases. It is conceived as a metaphor of the way we develop our own identities, combining chance, the pressure of society around us and the compounding of our choices.

Treatise


LLM8 | Treatise

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With Arazzi Laptop Ensemble
Sampl, Pase platform, Venice (IT)
2021

by Cornelius Cardew (1936-1981).
Performed by Arazzi Laptop Ensemble (P. Zavagna, L. Richelli, G. Klauer, N. Privato, N. Raccanelli, G. Dinello, J. Caneva, G. Sparano, J. Scordato). Pase Platform, Venice.

Peregrinazioni Veneziane


LLM8 | Peregrinazioni veneziane

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For augmented trombone and Alife,
Sampl, Venice (IT)
2021

Spatialized Trombone and Electronics. Improvisation over a Venetian traditional song. Grains of sound are delayed, inverted and spatialized using 16 boids (cellular automata simulating birds) controlled with an accelerometer mounted on the trombone.

Grandi Navi


LLM8 | Grandi navi

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Live electronics and trombone
Sampl, Venice (IT)
2021

Improvisation with Alberto Novello, Alessandro Gambato, Mattia Pizzato. Julian Scordato, sound projection. Pase Platform, Venice. trombone processed by Alessandro Gambato.

Touch


TOUCH Connected Music Performance

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For modular synth and twitter users,
People's Bureau Online Artistic Residency (UK and Online)
2020

Online artistic residency promoted by Peoplesbureau (UK) during the Covid pandemic, as a way of developing a collective artistic experience in times of social isolation.

Sound events are triggered by real-time tweets containing three words: "touch, free, fear". The order of appearance of the words is based on the occurrence of the tweets and creates ambiguous and sometimes opposed meaning (fear touch, touch fear, free touch, touch free, free fear, fear free..)